Wednesday, 23 October 2013

The Doctor will see you now....

Due to illness at home we won't be having a game this week so the finale of "Shooting Fish" will be delayed.

In the meantime though here's a little look at our ship's doctor, Dr Wai Norris....

In a ship of lost souls, outcasts and people with secrets Dr Norris is currently one of our most enigmatic yet open characters. What the players currently know is that he was a very well paid and highly competent and respected plastic surgeon in the Core Worlds. But he doesn't head coreward anymore....

What is clear is that the Doctor is not the most moral of individuals and is more than happy to take whatever means necessary to turn a profit or come out on top.

He and Judah have developed a distinct rivalry, from acerbic put downs to open practical jokes.  They both take extreme pride in their images and seem devoted to being considered the more stylish, urbane, cultured or gentlemanly member of the crew. Who knows how far that will go or how extreme their antagonism may become. 

Floris has charged the Doctor with "Bean" (the Reader's) welfare and he regularly medicates her through the use of doped sweeties and candy. This has led Bean to become a little dependent on Norris and she often accompanies him on jobs. An unprincipled, deceitful yet very competent doctor with a "pet" telepath....I'm sure this can only end well......  


Skills: (all others at d4)
Influence (Persuasion) d12
Know (Medicine) d10
Operate d10
Survive d6
Treat (Surgery) d12
Trick d10


Gain 1 Plot Point when you roll a d4 instead of a d8.

Gain 1 Plot Point when you roll a d4 instead of a d8.
Gift of Gab: Spend 1 PP to double your Influence die for your next roll

Gain 1 Plot Point when you roll a d4 instead of a d8.
Looking Out For Number One: Reroll all dice in a roll. On the reroll, all dice that roll 1s or 2s are considered Complications.

Signature Assets:
Doctor's Bag d8
Personal "collection" d6